

The areas do get repetitive after a while and between unlocking new mechanics, but the localities are so wonderful and the gameplay so fun that it almost didn’t matter.


The two move together with the ability to swap at will, or you can split them apart to partake of the game’s many puzzles. The two characters, John and Sam, each have their utilities John does combat with his frying pan or some different ranged weapons while Sam uses her strange abilities to freeze enemies or clear obstacles. Mechanically, I was thrilled the moment I realized the game was based on real-time action rather than turn-based combat like its obvious Earthbound influence. It’s all a combination that feels like it only works in tandem if you took any of its parts out, the game would fall apart. You will certainly be asking all the right questions from the onset, and very, very slowly, you’ll get various pieces of information through hearsay, myths, and accidents. Of course, that doesn’t mean it doesn’t expertly sprinkle intrigue throughout. From a beautiful 16-bit aesthetic to plucky Sam and silent John, to personality-full NPCs, to one of the best soundtracks of late, there’s zero about this game that makes you feel rushed to figure out anything beyond what’s directly in front of you. The slow nature of Eastward is benefited by its entire essence, though. And the action happens sparsely between narrative moments and smaller quests. You’re not working clearly towards a particular mission. You’re not given any big planet-saving quest, obviously from the onset. You play as John and Sam in a cryptic, post-apocalyptic scenario, more or less just living your lives as happenstances befall you and your strong moral compasses demand you intervene. Sadly the development team at Pixpil have had to go back into lockdown in Shanghai, after a big increase in Covid infections in the area.Eastward is a placid action-adventure game from developer Pixpil and publisher Chucklefish. Hi everyone! How are you doing? For this dev update, we’re sharing a quick check-in on how some of the Eastward plans we have in the works are going, along with some exciting news! ✨ German & EU Spanish Localisation Full game localisation is now complete by our partners at Riotloc, however we’re anticipating a slight delay before the text can be fully LQA’d and implemented into the game. Tammy 16:25:48 Eastward: Spring Dev Update For our European community – check out the full store links below for stockists in different countries:. (So you can spread your love about your favorite characters wherever you want!) For our players in the US, you can grab the physical edition copy online at Amazon, Best Buy, Target or Walmart. It’s time to grab your 🍳frying pan🍳: ‘cause the physical (standard) retail release of Eastward on Nintendo Switch is OUT NOW! Developed by Pixpil (with the physical version produced by iam8bit), the Switch (Standard) Physical Edition includes a chibi sticker sheet as a bonus. The post Tammy 11:44:59 Eastward: Switch Retail Version OUT NOW! ⚠️But remember: you MUST UPDATE YOUR GAME to get the patch! A big thanks here for the hard work of the Pixpil development team and localisation partners at Riotloc for working their best to bring this patch to players as quickly as possible! As you may know, since March we have been facing a frustrating delay with the German & We have awesome news! 🤩 The Spanish and German localisation patch is available now! Everyone who has bought the game (digital or in physical edition) will be able to update it to receive Spanish and German as a language option. Eastward: Spanish and German Language update available now!
